![]() ![]() If customized right, Laughing Deer can also activate a passive ability that increases his critical hit chance by 1% permanently until the end of the battle every kill, resulting in almost guaranteed critical hits after a while. A kill is a Bravado activation, which can be repeated multiple times, so Laughing Deer can take down multiple enemies in a single turn if the player supports him properly. Laughing Deer, a melee weapons expert, can use his unique skill to deal additional damage depending on the distance traveled on the battlefield, which almost always results in a kill. ![]() Given how players are always outnumbered, they are pretty much forced to take advantage of the system, and there are times when it feels like cheating when used in combination with specific skills and passive abilities. While the Bravado system is a welcome addition, it brings some issues that impact the tactical challenges the game offers. The Bravado system also improves battle pace quite a bit, which is always welcome for typically slow games like turn-based games. Bravado can be initiated multiple times per turn, making it possible for any unit to act repeatedly, almost turning every battle into a puzzle of sorts that forces players to think about how to take advantage of this mechanic to even the odds, which are always stacked against the players due to the high number of enemies on each map. This system fully restores the AP of any playable unit that deals the killing blow, allowing them to act again. The Bravado system is what sets Hard West 2 apart from most tactical turn-based games. The game employs an AP system that grants quite a bit of flexibility, as units can move and act in any order as long as they have AP left, making it possible, for example, for melee weapons users to attack enemies and move back to safety. In battle, player and AI take turns moving units on intricately designed battlefields featuring plenty of interactable objects that can be used to create new covers or to ricochet shots, unleashing attacks with their equipped weapons, using skills and items, and end the turn behind cover to avoid getting damaged by the enemy. Hard West 2 is as straightforward as a tactical, turn-based game can get. Thankfully, it does deliver more when it comes to gameplay, although players shouldn't expect to find more than a solid but not particularly deep experience. While fairly interesting, Hard West 2's story may not be reason enough for some to play the game. ![]() However, they still manage to be entertaining, thanks to the optional camp dialogue sequences where it is possible to learn more about them and deepen their relationship with Gin. Sadly, most of the cast is quite stereotypical in its characterization and doesn't develop much beyond the Old West trope they represent. In their journey all over the frontier, Gin and his companions will meet a lot of different characters, and their interactions provide decent development for both characters and the world as a whole. While the story of Hard West 2 isn't particularly inspired, as we have seen its main themes in many other titles, it is enjoyable enough. Left with no option but to go after the Ghost Train, Gin and his posse will travel all over the frontier to prepare for their next confrontation with evil incarnate. ![]() Both players cheat, but the demon has the upper hand, taking their souls at the end of this fated game of cards. To save the lives of his posse members and his own, Gin accepts to play a game of cards with the demon, their souls at stake. Assembling his posse, which includes the fastest gun in the West Clive Colt, the witch Flynn and the former member of the Shadow Dance tribe Laughing Deer, Gin Carter assaults the train only to find out that all the stories were true and the train is operated by a real demon called Mammon. At some point in his life, the outlaw learns of an infamous Ghost Train that is said to be loaded with gold. Hard West 2 stars Gin Carter, a famous outlaw with quite a dangerous reputation, always looking for the next big hit. ![]()
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